control flow, primitive types and vectors

This commit is contained in:
2026-01-13 04:19:05 +00:00
parent 505ab3b606
commit 2cd1c84285
19 changed files with 50 additions and 28 deletions

View File

@@ -3,7 +3,7 @@ fn array_and_vec() -> ([i32; 4], Vec<i32>) {
// TODO: Create a vector called `v` which contains the exact same elements as in the array `a`.
// Use the vector macro.
// let v = ???;
let v = vec![10, 20, 30, 40];
(a, v)
}

View File

@@ -4,6 +4,7 @@ fn vec_loop(input: &[i32]) -> Vec<i32> {
for element in input {
// TODO: Multiply each element in the `input` slice by 2 and push it to
// the `output` vector.
output.push(*element * 2);
}
output
@@ -21,12 +22,7 @@ fn vec_map(input: &[i32]) -> Vec<i32> {
// by 2, but with iterator mapping instead of manually pushing into an empty
// vector.
// See the example in the function `vec_map_example` above.
input
.iter()
.map(|element| {
// ???
})
.collect()
input.iter().map(|element| element * 2).collect()
}
fn main() {